Ben's blog

rambling through cyberspace

All posts tagged with 'gamedev'




WolkenWelten: From C++ to TypeScript in Game Development

The WolkenWelten Journey Today I'm diving into one of my most ambitious projects, WolkenWelten - a voxel sandbox game that evolved across multiple programming languages over several years. While devel...

A certain magical shooter - My Touhou-Inspired Game Jam Project

Hey there, today I'll be writing about an old game I've made for a gamejam which I actually rather like, A certain magical shooter, the source code is also on GitHub if you want to look at the messy i...

MaoMi - Building a Vibe Coding Platform for Web Games

I've started on another project called MaoMi: the idea is to make a sort of v0/bolt.new for GameDev. My main goal is to get more familiar with building sophisticated LLM-powered tools. Why MaoMi? A...